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The Accessibility Chart (501124)

From scientopedia

Date: 24 November 1950

Speaker: L. Ron Hubbard


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My lecture this morning is going to be a continuation of the subject of accessibility. I have drawn for you an Accessibility Chart, which complements the Standard Procedure Chart, so that you can look into any case—and I am sure you think and can recognize this would be a great help to you—so that you can look at any case and spot them on this chart, and where you spot them it tells you what to do. In other words, we can cut down the amount of guessing that you have to do about it. We’ll know, with this one.

Degrees of Accessibility Personality accessible for conversation Memory accessible for Straightwire Affinity, reality and communication break locks accessible4. Circuits accessible 5. Affinity, reality, communication engrams accessible 6, Own valence consistently accessible7. Engrams accessible for erasure 8. Full reason accessible (Clear) Now, our chart here is, name of it, “Degrees of Accessibility.” It’s for any person in any stage of processing, any person in any stage of processing. All right?

Now, the first point of entrance in a case has to do with “Personality accessible for conversation.” Personality accessible. Now, that is done relatively easily. And I will give you the chart, and then I will tell you how these points are resolved, one by one, down the chart.

The next step here is “Memory accessible for Straightwire,” Next thing is “Affinity, reality and communication break locks accessible.” The next one, “Circuits accessible.” The next one is “Affinity, reality, communication engrams accessible.” The next one is “Own valence consistently accessible.” The next one, of course, that fits right in with this is “Engrams accessible for erasure.” And the next one is, of course, “Full reason accessible.” That’s a Clear.

Now, you can see immediately by looking at this chart that there are various points of entrance here and that this chart includes everything. This includes the psychotic. It’s the first time we’ve paid any attention to the psychotic on a Standard Procedure chart. He belongs there, he always has, but there’s been no point of it at all, no point made. But here is the psychotic. He is inaccessible above this point. This is simply the matter of a man’s personality being accessible.

All right, we have to work the case until the person’s personality is accessible; in other words, that is the point of entrance on a psychotic. The wrong point of entrance on a psychotic is to try to shoot engrams to pieces before you make the personality accessible. Sometimes you have to try to do that, but go at it in reverse if you possibly can. That is to say, this would be the proper procedure; and you do that by establishing any communication with him. You establish any awareness in him for the world around him. Communication is awareness, you understand. You establish any affinity with him, any affinity. Now, that could be by sympathy, it could be by mimicry. Just by mimicking him, by the way, and getting him to mimic you to some degree, you have established affinity with him just that much. And the matter of reality: establishing some reality with him can be done in many ways. Reality would be on the lines of agreement, getting him to think about something, getting him to agree with something, and you can establish that by agreeing with him.

In other words, here are your three points. And we enter the case, then, of a psychotic by touching any way we can on any one of these three points, and we try to pick it up just that much, because the second we do, the other two points are going to increase as well. Sometimes, by the way, if you can get a psychotic’s attention—you see, you first have to get his attention a little bit—you just tell him to come up to present time and he will come out of the engram in which he’s held. It doesn’t seem to—some of them don’t have holders in them. But you have to attract his attention in some way, so this still is not violated.

In order to process a psychotic or a person who is not willing to go along with you on what you’re trying to do, you’ve got to establish this sort of thing.

Now, when you get ahold of a person—this goes much further than just a psychotic—when you get ahold of a person who has been rather outraged as to processing, perhaps, you start establishing these three things with them: A little communication, awareness, with him; a little affinity; pick up a little bit of reality on the thing by agreeing; and the first thing you know, just by talking to him and picking up these points, he’s willing to work with you.

Now, sometimes you pick up reality (this is a very versatile thing, you see), you pick up reality on some people by convincing them that what you are going to do works. I mean, just that.

The little validation pamphlet that we’re going to put out here very shortly, that all by itself, put in somebody’s hands if he is inaccessible to processing—he looks this thing over and he says, “Well, yeah, yeah, yeah, yeah, it looks very interesting”—and you’ve established some reality in what you’re trying to do. In other words, by communicating with him, by talking with him, but not by arguing with him, you can bring him into processing.

Now, why wouldn’t you argue with him? This says immediately why you wouldn’t: reality depends upon an agreement; and you start arguing and you’re disagreeing. And no matter what you’re saying, no matter what good sense what you’re saying makes, a person with whom you are arguing is not going to permit you to process him. “You’ve got engrams.” “No, I haven’t got engrams.” “Yes, you have got engrams. I’ve got to pick them up.” No, yes, yap, yap, yap, yap, yap, yap. See, you’re not going to get any processing done.

The fellow says, “I know very well what causes my trouble. I have a libido complex2 on my left Oedipus.”3 And so you say, “Well, that’s probably very true. That’s probably very true. That’s very interesting. Tell me more about it.” And he says, “Well, so-and-so and so-and-so.” And you say, “Well, you know, some of the people we’ve found very often did have this sort of thing.” And the first thing you know, why, he’s sunk. I mean, just start that stuff with him, and you go along with him a little while but don’t disagree. You watch this in action.

Now, if he refuses to talk to you or anything like that, sometimes if you just go away and see him later, and you’re always nice to him, the first thing you know, why, you can talk to him a little bit further. You can talk to him enough to get him to agree with you about something. You agree with him about something. Pick up these three points, because you get these three points picked up, this guy’s sunk; you’ve got his case started. But you won’t do it by arguing. You won’t do it by hammering around at him. You won’t accomplish a thing unless you go on these affinity, communication and reality tenets.

That is what I mean by personality accessible: a person who will actually sit there and answer your questions, or—on an inventory—or just talk to you about his condition and so on without being highly antagonistic towards you and what you’re doing. You’ll find out that there is an actual point of case entrance which you have to establish. If that case entrance point of “personality accessible” isn’t known to you that it exists, you won’t try to establish it.

All right, so there it is. That’s the first thing you try to establish. And by the way, you will practically have to establish this with every person you process, no matter what or how, what his magnitude of neurosis is or how small it is. All right.

This person will sit there, then, and talk to you. So the next thing that you want is, of course, to be able to do some Straightwire on this person. The funny part of it is, is that an inventory is the entrance into Straightwire. So you start giving this person an inventory and the next thing you know, this person is actually working. He is in process. He is being processed. It is supposedly an inventory, just so that you can fill it out, but he’s in process and he’s in communication with you, and you are demonstrating to him that you are interested in what has happened to him in his life. And the affinity level will pick up and his accessibility will pick up as far as you’re concerned, and this applies to anybody.

All right, so, “Memory accessible for Straightwire.” You can sit there and you can ask him the proper questions that constitute Straightwire. Find out whose valence he’s in, find out who his wife reminds him of and find out who was the last person that insulted him and so on. You go and you find out this and that and so on, and if you’re doing your job well and you’re getting someplace, why, this man is getting lots of relief. He goes into a slight tone 4, laughs about this and that and so on. Just work with him in this fashion, and you’re releasing attention units. You’re bringing more and more and more of him up into now. In other words, you’re pulling attention units back to now with Straightwire, and you are getting the materials with which you are going to work in terms of circuitry. You’re finding out some interesting things about him.

Now, you’re trying to find out, from here on in, something very specific. You’re trying to find out the dominant—let’s call it a dominant —which is to say, a person who seeks to dominate.

Now, when we get into Straightwire we’re trying to pick up the materials of circuitry, amongst other things. We want to find out who the people were who surrounded this person, what they had to say, what they did, what were their dramatizations, what were their relations between each other and with the preclear. You want to find this material, and you want to find, if you possibly can, the exact words with which those people expressed themselves, and in this way you will find out a great deal about the engram bank of this person.

Your case becomes difficult when the childhood of the preclear was spent with other people than those who surrounded his prenatal period. That, then, you are missing on your data; a lot of the data is gone. However, this person will still be selectively affected by the people who have surrounded him later, so you want to find out about these people, too. And you may be able to find out about material—let’s say his parents died when he was two years of age. Maybe you can still find material about these parents; you can still find out some.

All right. You want material there so that you can start to put together your picture of this man’s case, tell you more or less what that picture is all about. But when you’ve gotten straight memory working fine, you start into the affinity, reality, communication locks. This is something that you would do in any case: the locks. You can run them.

Now, I can tell you more about a communication break lock, and I will proceed to do so as soon as I’ve given you this whole list, here. And what you are trying to do is either by straight memory, or putting him in reverie and sending him to the moment, take the tension out of the locks: the breaks of affinity, the breaks of communication and the breaks of reality—those three locks.

Now, naturally, on an affinity line you may find yourself not working with a lock; you may find yourself working with an engram, an emotional engram. You may just be able to slide into one and get one off the case. At that moment, beautiful—that’s the thing to do, because at this point you’re testing this case for circuits. At this point, when I say the affinity, reality and communication locks accessible, you are not only restoring to the case a great many attention units so that this person is more alert and more aware, but you are finding out whether or not this material is available, whether or not there are any circuits on the case which would suppress grief and apathy engrams. So at this point you try to get some grief off the case, and you do that by putting the person in reverie. It’s at this point you put the person in reverie and you try to get some grief off—grief or apathy—something off of this case that will raise the general tone of the case.

Now, Gene was showing me the most interesting Minnesota Multi-phasic I think I’ve ever looked at. He gave one to somebody. This person had three psychotic points. And he took a Minnesota Multi-phasic on the person and sent them out with an auditor with orders to do nothing but blow a grief discharge on this case. The grief discharge was blown and the person was brought back, and, lo and behold, two of the points of psychosis had dropped out of the case just by blowing one grief charge.

These charges on the affinity, reality and communication line are called charges because they charge up the engrams. Here is your engram sitting there all ready to roll but this engram isn’t going to have any terrific effect upon the case unless somebody charges it up, puts some juice into it. All right. Life, later on, by losses and so forth, charges up the engram bank. The engram bank without any later incidents would not be charged up at all. In other words, it would just be null. But the later incidents furnish the energy which goes into the bank, activates it and makes the engrams very serious in their effect upon your patient. So now you see how important it is. We are trying—let us say we have a ten-thousand-volt short circuit here. Now, there is current there that is running in the wrong direction or something of the sort. What would you do? Would you just throw a hand grenade into the machine to stop it or would you try to shut off some of that current which is pouring into the short circuit? Yes, you’d try to shut off some of the current that’s pouring into the short circuit. Well, actually “bleed it off” would be a better word. So you would try to run out these affinity, reality, communication engrams to get the charge off the engram bank so the engrams will then not very badly affect a person.

In this case that I just mentioned to you that Gene showed me, the aberrative pattern of the case didn’t change. There was just so much less of it by having blown this one grief discharge that it was something with which the person could have lived quite safely. So you see the importance there, at this point, of trying to pull off of the case, that’s right here, putting the person in reverie—this is the first point you put them in reverie, between “ARC break locks” and “circuits accessible”—you put the person in reverie right there to find out if you can’t possibly get off a grief engram or a communications break engram, so forth, off the case right there, and if you can’t get these things off the case easily, then you go straight into the problem of circuits. The only thing that suppresses these engrams are circuits. “You must not cry.” “You must not show your emotions.” “You can’t be yourself.” These are the various types of commands that make circuits, and we’ll go into that further. So we want to know at this point about circuits. We’re looking for the dominant person in the preclear’s environ.

Now, there are ways and means of blowing circuits. You can knock out circuits out of valence and so on. Circuits are usually pretty well charged up. You get line charge off the case; something off the case to discharge these circuits somewhat. In other words, try to get points where Mama said, “Don’t cry,” and so on—you know, circuits. I’m not talking now about control circuits so much as—because they’re a rather special type—but supposing you have a circuit that was mentioned to me the other day: “You’ve got to protect yourself,” “I’ve got to protect you from yourself.” Now, you get that type of circuitry in a case which is laid in over and over and over and of course the person is being protected from himself, he’s protecting himself from himself, and he isn’t going to be able to get to any of himself. The circuit is an interposition there, and so that circuit’s got to be knocked out.

We’ll go into circuits much more deeply than this. I’m giving you to understand this very clearly at this time that when we say “circuitry” we are talking about “you” commands: “I’ve got to protect you.” See? And when we’re talking about aberrative commands in general, we’re talking about “I” commands. “I have a cold.” “I am stupid.” That sort of thing. That’s just aberrative; that’s not a circuit. So we’re looking for these “you” commands and we find them, of course, from the mouths of dominant people in the vicinity of the preclear and we pick these things up. Of course, we pick up a circuit as early as we can get it. We very often have to run circuitry completely out of valence and just deintensify these circuits.

Right here comes the most adroit operation in Dianetics, is blowing circuitry out of the case. That requires a full knowledge of running back a chain of engrams and so on. It is a skillful operation and you must know how to do it. If you don’t know how to do it you are not going to be able to crack anything but pianola cases. And there’s too many people around right now who just do wonderfully with pianola cases and the second they get into a case that presents a little problem, they don’t know what to do about it.

The difference between a case which presents a problem and a pianola case is chiefly a difference of circuitry. Now, circuitry happens to include as a subheading “control circuitry” — it’s a subhead—and you’re shooting for the whole broad field of circuitry.

All right? So we get the circuits out of the case and we can go back up here and break some locks. And we just keep oscillating in this field: knocking out circuits, breaking locks and then trying to get out some ARC engrams, get the charge off. And we aren’t successful in that and we go back and we break some more locks, and we shoot out some more circuits and then we try to get some more ARC engrams. And we just keep doing this, over and over. But right here, when we first put him into reverie, we should have made a trial on something: we should have found out if he would go into his own valence in the basic area and run and erase an engram, because sometimes they will. So we’ll put down right here between “ARC break locks in the area” and the “circuits accessible” — remember, you put him into reverie at this point anyhow—part of putting him into reverie there, is try to get him into the basic area and run out an engram in his own valence. You will be utterly fascinated to find that a certain percentage of your cases will promptly go down into the basic area, pick up sonic, go into their own valence and start erasing engrams. So why should you play around when the case will just run like a clock?

However, the better proportion of cases won’t, so you come back up the line up here and when you find out that nothing much is going to happen—you run, you understand, and reduce, even though he stays out of valence and so forth (you try to get him in his own valence in the basic area), you run out what you contact; you just don’t go touch it and rush off because he’s not completely in his own valence. You deintensify it, reduce it, get the basic on its chain, reduce that, and then you come back up here and knock out some more of these circuits.

Because if he can’t do that in the basic area, it means that the bank has been charged up by affinity, communication and reality break engrams. It means that the bank has been charged up to a point where he cannot get into the basic area and be himself Actually, you will find the standard manifestation of a very seriously affected case to be exteriorization as he goes back down the track. He sees himself He is not in himself, he just sees himself.

It would interest you to know that occasionally these people who are exteriorizing badly as they go back down the track will sometimes get into themselves merely if you tell them to, and at that point can run affinity, reality and communication engrams. In other words, they will not and cannot discharge one of these affinity, reality, communication break engrams out of valence.

It is standard, by the way, for one to start running a highly charged engram with the preclear out of valence. That is standard. But by the second pass or something like that over it, or the third pass over it, you can get him into his own valence, at which moment he will run off the charge. And sometimes very serious cases aren’t just out of valence at these great emotional moments or blunted reality moments and so forth. Sometimes, you see, they’re just out of valence at these points, they are just exteriorized at these points on the track and interior in themselves on the other points on the track. You get a very serious case and he’s out of himself all the way down the track—pleasure moments, everything else, he’s standing outside of himself. It isn’t safe to be in himself and so he’s outside of himself and you have a terrific amount of charge on the case. That’s the mechanical reason he’s outside of himself—he’s exteriorized; and then there is the computational reason, which is merely continuous commands from somebody to the effect of “Watch yourself,” “I can’t be myself around you” and so forth—actual valence shifters. So the valence shifters can shift him outside himself or just plain supercharged emotion and communication breaks and reality breaks. These things can charge up the bank to such an extent that he is continually exteriorized. And you get one of these persons who is continually exteriorized, you work to get this person interiorized before you do too much with this case. But even that person can sometimes be gotten down into the basic area and you can sometimes get him to run out an engram down there. Okay?

Now, our next point, then, is to shoot enough circuits out of this case to knock out enough of these things to finally get him in his own valence, get the preclear in his own valence.

Yes, Gene?

Male voice: If you get into the basic area and work so that you can circumvent circuitry in the basic area . . . What I’m asking is, shall we specifically work with a case like this in that manner or shall the auditor go after circuitry nevertheless, even if this can be done? Because my feeling about it is that if you can do this, then eventually you will get to the circuitry anyway.

The only reason that you would do this in any way, shape or form, the only reason that you would do this would be so that you could get to the circuitry, but you’re still working on circuitry. And don’t think for a moment that you’re making up an erasure on this case, because this case is not erasing. You’re getting deintensification on this case.

There’s entirely too much in Dianetics at this time just running engrams on the thought that he’s running an engram because he can get the text. Nuts! It doesn’t do any good. I’ve seen people run just literally scores and scores and scores of hours without anybody trying to shoot circuitry off the case, and the whole case finally ball up to the point where a person will yawn off ten minutes ago. In other words, you can get them so that the whole bank is loaded with anaten this way, and you send them back to yesterday or last night’s dinner or something like that and they’ll yawn. In other words, there is unconsciousness coming off inconsequential moments. The whole case will ball up.

Therefore, I point out to you very strongly that the only reason that you would go into basic area engrams and run them out of valence and run them without the proper somatics and all of that sort of thing is so you can get the circuits off the case. I am pointing up your target. There is your target: circuits. You’ve got to get the circuits off the case so you can discharge some of the charge out of these affinity, reality and communication engrams.

Now, the reason why you have to get the circuits off is so you can run those engrams. See? The affinity, reality, communication engrams. At any moment that you can start running these affinity, reality, communication engrams and get an actual discharge, at that moment you are bringing this case closer to being able to be moved into the own valence step. In other words, that’s your goal Circuits aren’t run just because they’re aberrative. Circuits are run in such a way—they’re run so the case will resolve. You follow me? You can’t discharge the affinity, reality and communication engrams sometimes—in fact, in the bulk of cases—until you get the circuits off the case.

These circuits say, “You must not cry,” “You mustn’t show your emotions,” “You’ve got to be strong,” “You’ve got to be brave,” “Yak, yak, yak,” and “You mustn’t ever be yourself,” “Don’t do that, now,” “You mustn’t be weak,” “Little boys don’t cry,” “Yak, yak, yak.” In other words, this junk is on the case so heavily that when you run him back into the point where his dog dies—and you know that this fellow’s life just practically went to pieces at the moment his dog died; you can compare it afterwards and before and so forth—you run him into the incident and his chest heaves, but he says, “Yes, my dog died. Oh, well, you know, little boys’ dogs, they have dogs and they get attached to them, the dog died.” And you look at this fellow, and you say, “Are you inside yourself?” And he says, “Well, no.” And try to run it until he gets up the charge. Run it several times, through and through, try to get something off of the case on this dog’s death, because that is a charge. And it’s that kind of charge that charges up the engram bank. If you could get all the charge off of a case, the engram bank wouldn’t be able to do anything to the preclear.

So, this fellow cant cry about his dog. You know confounded well somebody told him not to cry about his dog. Well, you can try to shoot that out; that’s a little bit of a circuit that may lie in the same engram. But you can get that. Then you try to find out what are the major circuits on this case about displaying emotion. And you will look over the case, and you will find that somebody was the dominant there. Somebody was saying, “Control yourself,” somebody was saying, “You mustn’t cry,” this, that and so on. Somebody was laying circuits into this case. All right, you find those circuits and you start to run them, you run them back down the bank and you run out the basic engram which contains those circuits and you can get a reduction on it. Once you start to find what these circuits are, you can then run out the earliest engram in which they occur. And you run it out of valence and you run it any way that you can run it out, but you get a reduction on the thing and the tension will come off of it. And you will usually find that if you’ve got the circuit that is lousing up the case and you start running back down the track with this circuit, you get down early on this bank and this preclear will go, “Yow, yow, yow!” In other words, you are right down the line with the charge. This thing is lying on top of that charge. And if you’re on the right circuit, which if deintensified will resolve the case, that engram will blow. Boom! There are your exploders. Now, therefore, it is not very hard to get the tension off one of these supercircuitry engrams.

The first time that you run the engram, and as you come down the bank looking for the earliest time, you may not find any charge on it. But if it’s the right one, the earliest one will have some sort of charge on it, with the guy out of valence because the thing is being run up against its locks. It’s getting the charge out of its locks; the fellow is out of valence, so he’s crying somebody else’s tears and so on. You’re trying to settle him back into his own valence and you’re trying to peel off these locks. Because a person in the basic area in his own valence does not display (that is, in the prenatal area) does not display emotion. He, himself, has not demonstrated any emotion during that whole period. If he displays any emotion in the basic area, it is displayed because he is out of valence or because the lock is lying right on top of the thing. And you start to run it and the lock will pry off.

Okay.

Male voice: I’d like to ask a question . . .

You bet.

Male voice: . . . about circuitry; I have a case that seems that the circuitry is all his. He’s out of valence, homosexual.

Sure.

Male voice: Seems like his mother is high blood pressure. Every somatic . . .

Sure.

Male voice: . . . turns on in the basic area over the head and then the whole somatic over the body. Every . . .

By the way, anybody who is getting a head somatic in the basic area is not in his own valence.

Male voice: He’s not getting . . .

Definitely not. Look at the fact—look at the shape of something in the basic area. A zygote doesn’t have a head.

Male voice: That’s right. The reason . . .

That’s right.

Male voice: The reason why I was—I had thought it was, was because you had mentioned the migraine turning on in the head first and then in the body.

Well, sure. You may not be in the basic area. Basic area comes before the first missed period. That’s how early the basic area is, and they don’t have a head at that period. So he’s running a command somatic of some sort. Or he is running way up the bank and the file clerk is giving you the wrong answers.

Now, it so happens that the circuitry on a case is—interposes between the file clerk and “I.” Circuitry lies between the file clerk and “I,” so the file clerk is apt to give you almost anything for an answer. You can’t get straight answers off of this case.

Yes?

Female voice: Please tell me, can you have self-imposed circuits as circuitry?

No. No, the person can’t lay an engram into himself. You can have a person who has a command “I have to believe what I say” or “You have to believe what you say,” something like that; and then later on he meets somebody that teaches him autohypnosis, and then the next thing you know, why, what he says becomes locks.

Female voice: Well, suppose the preclear, after moving back over a period of his life, decides that is what he thinks is an analytical computation and he should not show emotion.

Somebody told him. There is the Straightwire’s first law, is that a person does not aberrate himself. He is aberrated by others. And you will very often run into somebody and you will ask him, “Who says in your life—who used to say ‘control yourself’?” And the person will look at you for a moment and say, “Well, I do, all the time.” “Well, who else?” “Oh, only myself.” And you can go on and around and around on this person. In other words, he is so solidly in this valence he doesn’t know where his own valence is, poor guy. All right.

Now, here’s your affinity, reality, communication engrams. You start getting the charge off of this case. You get some charge off of this case and then you can’t get any more charge. Try and run it in the basic area and try to get the person into his own valence and run out engrams. Run out the whole engram, the real one. And if you can’t do it at that time, then you come back up and you try to take out some more of these things. And you can’t get affinity, reality, communication engrams off, you get some more circuits off. And when you get the circuits off again, then you get some of these off again. And then you get him into the basic area and try to run out some engrams. In other words, you keep this as a continuing resolving process until you can run out, in the basic area, an engram with twenty-six perceptics- And you don’t run engrams as a steady practice until you can run them with twenty-six perceptics and get a complete and full erasure in the basic area.

In other words, this is a rotating process, here. First you start rotating here. You get enough locks off till you get this person moving on the track. You get them shaken loose on the track and so forth. You get them into reverie. Move them on the track. Then you try to get off some emotion. You try to get off some communication breaks, something off the case. And you can’t do that, try to get the basic area. Sometimes they’ll go into their own valence and run out a full engram there. If that doesn’t work, you know you’re dealing with circuits. So you come back up, you try to find out what the circuits are, generally by Straightwire. Then you try to run out the circuits. You run the circuits out and you will, by the way, go into the basic area in chasing circuits down. You will. You’ll go all over the case, but that’s all you’re looking for. You are not trying to accomplish erasures. There is your purpose. Now, a person who is going into the basic area and just running people out of valence and so forth, because he can get context, is operating without his purpose. He doesn’t know his purpose if he does that.

The purpose at this point is to find and deintensify circuits so that the person can run in his own valence. And the reason you’ve got to get the circuits off is so that you can get the affinity, reality, communication engrams off. And I wish to call to your attention that there is absolutely nothing changed in this in Standard Procedure. This is Standard Procedure. This has been Standard Procedure.

Now, when we get the . . .

Female voice: Not been taught like that . . . the whole case erased . . . Beg your pardon?

Female voice: I said it’s just—it’s just never been taught to us like that That’s right. Hubbard’s getting on the ball, here. If you understood it differently, it was wrong. Blunt, huh?

All right. Now, your engrams are accessible for erasure. You will run them in the basic area for a while and you’ll start to get an erasure off the case and you’ll start to run an erasure for a while and you run engram after engram and you’re just doing fine, and then all of a sudden this fellow sort of isn’t in his own valence anymore and he isn’t doing too well.

Now, what do you do at this point? You go right back over the whole process again, because what’s happened here is that you have taken a layer off of the available engrams. The engrams lay in there in stacks. They’re sandwiches, you might say; and the meat of the sandwich may be the engram, but the bread of that sandwich happens to be affinity, reality, communication break engrams. In other words, you’ve got to get some charge off the bank now before you can run some more engrams.

Well, you run the charge off the bank, you run through this same procedure. You get some circuits off, you find out some other dominant person that’s shown up, something else that’s happened in the case. So you straighten it up again and get some charge off Get a grief charge off or broken lines of one sort or another. Get these charges off and then you get down into the basic area again where you were doing erasure and you’ll find out that you’ve got some more engrams.

You erase in the basic area as long as you can erase with the preclear in his own valence, and when you can’t do that you get charge off of the case—late. Late-life charge off of the case; late life, anything over two-and-a-half. You get the charge off of the case. When you’ve actually blown some charge off of the case, then you go down into the basic area again and you continue your erasure. And the whole process of clearing, from the beginning to the end, is an alternation of these two things: getting charge off; getting engrams off. You get the engrams out only when the preclear is in his own valence, actually, but you can deintensify an engram with the person out of valence.

You start running circuitry engrams. Sure, you’re running them, you know why you’re running them. You’re running them so that this person’s auto control and so forth is deintensified a little bit. And you’re trying to get charge off of this case so that you can run off affinity, reality, communication engrams late in the case. That is what you are trying to do. And you get these charges off later and you go earlier. In other words, an alternation, one to the other and back and forth again, will finally accomplish the erasure of a case. And if anyone starts to try to erase a case which is consistently out of valence, out of contact, no sonic, no nothing on the thing, with—and just say, “Well, here we are, doing Dianetics, and we’re erasing the case’—he’s not doing Dianetics! God knows what he’s doing, but he’s not doing Dianetics.

Dianetics—he would, at this moment, when he finds out that his preclear is still in very horrible shape as far as running these engrams is concerned, he’d be in there pitching, trying to get off some more of these heavy affinity, reality, communication engrams, which usually occur late. You have heard—known them before as grief engrams. This would be the same thing, except there is more than grief you can go after. And you’re running that off so that you can deintensify the bank so that you can get into it.

If you can’t get that stuff off, then there’s circuits. And you get the circuits out and you have to run engrams out of the case in order to do that. Now, that is the continuing process as you go down the line. And that’s practically all there is to Standard Procedure.

What I have said to you, relatively, in brief, just in the last few minutes here—that is Standard Procedure. There is no other Standard Procedure.

Now, it should interest you that anything else that is done on the Standard Procedure line, anything else that you’re supposed to know in Dianetics as far as processing is concerned, is how you do one of these points. That’s it. It’s how you do one. How do you get a circuit off ? How do you trace a line of circuitry engrams down to the bottom and deintensify one there? And then what do you do after that? You follow me? That’s—everything is how you do it.

I have tried to communicate it in the past as best I knew how.Sometimes I find new methods of communicating it more easily. I generally find these by discovering what I myself do with cases, analyzing them.

It’s a standard thing for somebody to come up to me and say, “Well, I’ve got a case that’s running so-and-so and so-and-so-” And then I say, “Yes, and he’s also doing so-and-so, so-and-so, so-and-so and so-and-so, isn’t he?” And they say, “Yes, how did you know?” So once in a while I ask myself a question. I say, “Well, how the devil do you know, Hubbard?” It isn’t by instinct; it isn’t by shooting dice. The thing has got to be analyzed. So once in a while I can break down the analysis of it a little more closely. Once in a while I can make it more easily communicated, shape it up a little better, find out what hasn’t gone across to people and try to make it go across more easily. And this chart here makes it go across more easily, I think you will agree.

It took me quite a while to evolve this. That’s the trouble with Dianetics—it’s all so simple once you look at it. Now, once you look at it, it’s simple.

Yes, Dan?

Male voice: Ron, for the past two and a half months, the Instructors have been teaching the same thing Oh, yes.

Male voice: This is . . .

Yes. All I’m giving you—this is the same thing. I’m giving it to you in a form which puts you, probably, well up on the road of knowing what you’re doing. In other words, there is a little less you have to know now by ear. A lot less. We’ve got it on a chart. You will be able to look at a case and you will say, “Ah, this person is out of valence everywhere on the case.” And we’ll look at a case—and I will go into this much more deeply with you in subsequent lectures while I’m here—you will look at a case, and you will find this person will look at you and say, “Well, I was, I—I was at a dance last night.” And you know doggone well this person was not at a dance last night. Or this person will talk to you somewhat in this fashion: “Wh—wh—wh—wh—wh—ah . . . I’m not sure” and so on. And you will look at this case and instead of saying that you run into this case on “I can’t talk”—you don’t run into this case on “I can’t talk,” — the devil with whether he can talk or not, that’s no great point. What you want on the case, and what you want to get off the case, is charge, because this person is suppressed on the Tone Scale to a point where his communication line is almost zero. Therefore you know his reality’s bad.

Now, it’s been pretty hard to measure a person’s concept of reality in the past, but you know this person’s reality is bad if he talks to you on this. And you look over on the affinity level and you will find out that his affinity is very bad. And if he talks like that and he tells you, “I like people, I like people,” he’s talking out of an engram, because the whole bank says—the charge on the bank, the mechanical charge on the bank says, “People are dangerous as hell,” and he’s just picked up this other as a defensive mechanism. In other words, you’ve got to pick up affinity. Who broke affinity with this person? And in addition to that, who smashed his concept of reality? Not just “I can’t talk.” You see how this broadens your scope?

You can look at a person and you know very well that he is talking on the subject of, “Well, after all, I’ve often thought to myself, the Russians are liable to land on the coast tomorrow” His reality’s kind of bad. Or if he’s saying, “Dewey ought to be president,” you know his reality is bad! [audience laughter] So you know that what he’s going to tell you, probably, is a little bit off. You see?

Sometimes you look at a person—you look at a persons eyes. If this person is wearing glasses, his communication line is low See? Communication lines. So, communication line is low, you’ve got to go across the field and pick up the others. By the way, glasses don’t mean a very low communication line, but they mean that it’s down just that much. So, we’ve got some various things we can do to pick this case up, I would normally not start processing anyone who was wearing glasses by just slamming them down the track into the basic area and start running engrams, I would not do that, I would pick up a lot of charge off of this case. See?

Now, I’m just making it easier for you to do.

Now, your Instructors have been teaching you just this, but they haven’t been relaying it to you in the same words. Now you can know faster. Okay?

Female voice: Mr. Hubbard.

Yes?

Female voice: May I ask where the running of pleasure moments comes in on each step?

Just where I announced the other day, I’ll announce it again. Every session of processing is concluded by running pleasure moments and by using Straightwire on the session of processing itself. Now, if you haven’t gone anywhere in this session of processing except into Straightwire, you don’t have to worry about it. But if you have placed the person in reverie at any time during the session, make sure that when you brought them up to present time you ran a pleasure moment and then you ran Straightwire with them in present time, making them stay in present time and listening to and remembering the past. You run Straightwire on all the things that have happened in there. In this way you’ll get rid of the locks, the artificial locks that you build up in Dianetics. And you’ll keep a case far more stable and happier. Okay.

Now, what I am here for is to try to give you the hot dope. We want, if we possibly can have it, 100 percent of the people who go through a certified school to be able to crack the toughest cases that walk. That has been one of the lines of increase.

At first, when we first started instructing, maybe only 25 percent or something like that could have tackled a tough case and then it went up to a little bit higher percentage, a little bit higher. And I think, with the introduction of this particular method, that we may get it up to 80 or 90 on a tough case cracker. That’s what we’re trying to do.

All right, let s take a break.